Getting Started

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Contents

Getting Started

The good news about developing applications for webOS is that the barrier to entry is very low: you don't even need a webOS device. Practically anyone can begin developing apps very quickly. The Mojo SDK and Tools to develop apps are available on Windows, Mac and Linux. Even easier, you can get your feet wet developing apps with Palm's Web-based Ares development tool.

  • Note that this article is significantly out of date, and needs significant work.

Requirements

Unless you will be testing app development on Ares and do not wish to install to an actually device or run in the emulator, you must first download and install the Mojo SDK. In order to download the SDK you must first visit the Palm developer portal and sign up for a developer account. In addition, the SDK has some prerequisites.

For more information on installing for your specific platform click one of the platforms above.

Hello World

In order to make sure the SDK is properly installed and working we'll create our first application. Check out the Hello World example on the Palm Developer Portal.

There is also an example for the Enyo framework.

Next Steps

For games, checkout the canvas article or the PDK A To Z Tutorial Series. For applications that take advantage of Palm's UI/toolkit, take a look at the Mojo SDK. To understand the structure and concepts of webOS better, take a look at concepts.

Tutorials

Mobiletuts has a tutorial series on webOS SDK Development:


The Pronounceable Password Generator Tutorial will take you through developing a complete App using Palm's Ares browser based IDE.

References

For anyone that is new to JavaScript programming, here are a couple of references to help you get started:

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